AI Insights · Timothy · January 2022
Top 5 Tank Games in South America: Q4 2021 Performance
Discover how the top 5 tank games performed in South America during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 tank games on a unified platform in South America showcased diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
War Machines:Battle Tank Games from Wildlife Studios saw varied trends throughout the quarter. Weekly revenue peaked at approximately $21K in early October, then fluctuated, ending at around $15K in the last week of December. Weekly downloads experienced a significant uptick, reaching nearly 70K in mid-December, while the number of weekly active users peaked at over 318K in mid-October but later declined to around 251K by the end of December.
World of Tanks Blitz™ by WARGAMING Group Limited demonstrated steady growth. Weekly revenue climbed from about $5K at the start of October to approximately $14K in the week of December 20. Weekly downloads remained relatively stable, averaging around 26K towards the end of the quarter. Active users showed a consistent increase, peaking at about 48K in mid-October and maintaining similar levels through December.
Tank Stars by AI Games FZ experienced a notable rise in weekly downloads, with a peak of 108K in early October, although it tapered off to about 66K by mid-December. The game’s weekly revenue hovered around $1K throughout the quarter, while weekly active users peaked at about 622K in mid-October before declining to roughly 421K by the end of December.
Massive Warfare: Tank Battles from Tiny Bytes exhibited a gradual increase in weekly revenue, reaching around $1K by the end of December. Weekly downloads saw an upward trend, peaking at approximately 42K in the last week of December. The game’s active users also rose steadily, reaching about 66K in the final week of the quarter.
Tanks a Lot - War of Machines by Highcore Labs LLC showed more modest performance. Weekly revenue fluctuated slightly, ending the quarter at approximately $391. Weekly downloads saw a peak of about 5.5K in mid-December, while weekly active users increased from around 7K in early November to approximately 17K by the end of December.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower's platform.